Thursday, March 5, 2020

Virus Affect on Electronics


How will Coronal virus affect the electronics industry? This is the question that is on my mind as of late. From the news outlets many Asian countries are closing their many of their factories and cities as the virus spreads. This will have a major impact on outside trade for many companies especially the electronics industry.  With the shutdown of these factories the production of electrical parts will inevitably decrease overtime. Another affect this can have is that many companies that deal with the redistribution of these parts or sells them will have limited inventory for the duration of this Pandemic. This can cause prices to rise if it lasts to long and if many of these factories stay closed or if travel is still restricted. We already see this virus affect stocks as many exports’ stocks are going down with the fear of the places that manufacture and export from infected countries. If a cure or vaccine isn’t found soon, I see that many electronics prices going up and many companies having limited inventory.

Saturday, February 29, 2020

Next Week


Next week I plan on doing the same test I did this week but on my low to mid-level gaming laptop and see if the same issues a present on a screen more suited for gaming. I will also be testing the difference in performance between playing on 5GHz signal and an Ethernet connection. The games will be the same to and will be on the same graphic setting to keep it consistent. I also plan on trying to record actual game play to let you see how the games actual looks like with a comparison video. Again, I am doing this blog to let other use my experience using different gaming technology and software and let them decide on if this information is useful to them in the future. If you have any questions or ideas feel free to put them in the comments and I’ll see if I can answer your questions.

Geforce Now VS Gaming Tower


 
This new testing that I am working on this week is to compare visual and gameplay on GeForce Now for a multiplayer platform. The re-inform on the games I chose where Red Orchestra Rising Storm 2 Vietnam, Destiny 2, and War Thunder. Each game will give me an understanding on how this service handle different types of gameplay it can handle. Now the system I decided to test each game on is a Surface Pro 7 manly to really give this service a test. In Red Orchestra Rising storm 2 Vietnam I wanted to see how much of a difference there was between an online service and a dedicated desktop. So, I put both test graphics on ultra and played on full game. Above you’ll see screenshots from each computer (surface Pro 7 and Gaming Desktop). Now while I managed to play one full game from start to finish there were some issues that I ran into during the hour-long game. One of the issues was the render distance, I had a difficult time spotting player from long distances or in heavy foliage and up-close it was difficult to see the players clearly even when they weren’t wearing camouflage. For War Thunder the graphics don’t really affect gameplay as much and it looks fine for most players. There is little to no lag when playing and I didn’t see much of an input lag while playing. The details are only noticeable when you look at your vehicle up close. The latency on the controls are not notable in this type of gameplay and since the graphics aren’t that detailed compared to most triple A games it is quite enjoyable. In my testing for Destiny 2 the graphics aren’t as sharp as it would be on a gaming monitor with a dedicated desktop. This becomes more relevant when there are multiple events happening at once. Now all the graphical limits may have been to the screen limits on my Surface Pro but that’s what the test is for, to see how a none gaming laptops run playing games they weren’t meant to play using a streaming service.

My mission statement

This my statement and thoughts on what I learned in my Media Communications Course at Full Sail University. Had to do some cuts since I'...